Hello community, here is the log from the commit of package picmi for openSUSE:Factory checked in at 2016-08-31 00:09:19 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Comparing /work/SRC/openSUSE:Factory/picmi (Old) and /work/SRC/openSUSE:Factory/.picmi.new (New) ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Package is "picmi" Changes: -------- --- /work/SRC/openSUSE:Factory/picmi/picmi.changes 2016-07-24 19:49:39.000000000 +0200 +++ /work/SRC/openSUSE:Factory/.picmi.new/picmi.changes 2016-08-31 00:09:20.000000000 +0200 @@ -1,0 +2,16 @@ +Fri Aug 12 10:31:58 UTC 2016 - tittiatc...@gmail.com + +- Update to KDE Applications 16.08.0 + * KDE Applications 16.08.0 + * https://www.kde.org/announcements/announce-applications-16.08.0.php + + +------------------------------------------------------------------- +Mon Aug 8 15:53:48 UTC 2016 - tittiatc...@gmail.com + +- Update to KDE Applications 16.07.90 + * KDE Applications 16.07.90 (16.08-RC) + * https://www.kde.org/announcements/announce-applications-16.07.90.php + + +------------------------------------------------------------------- Old: ---- picmi-16.04.3.tar.xz New: ---- picmi-16.08.0.tar.xz ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Other differences: ------------------ ++++++ picmi.spec ++++++ --- /var/tmp/diff_new_pack.PKgVG7/_old 2016-08-31 00:09:21.000000000 +0200 +++ /var/tmp/diff_new_pack.PKgVG7/_new 2016-08-31 00:09:21.000000000 +0200 @@ -36,7 +36,7 @@ License: GPL-2.0+ Group: Amusements/Games/Board/Logic Url: http://www.kde.org -Version: 16.04.3 +Version: 16.08.0 Release: 0 Source0: picmi-%{version}.tar.xz BuildRoot: %{_tmppath}/%{name}-%{version}-build @@ -69,7 +69,7 @@ %dir %{_kf5_iconsdir}/hicolor/256x256/apps %{_kf5_iconsdir}/hicolor/*/apps/picmi.* %{_kf5_appsdir}/picmi/ -%_kf5_kxmlguidir/picmi/ -%{_datadir}/appdata/ +%{_kf5_kxmlguidir}/picmi/ +%{_kf5_appstreamdir}/ %changelog ++++++ picmi-16.04.3.tar.xz -> picmi-16.08.0.tar.xz ++++++ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/picmi-16.04.3/CMakeLists.txt new/picmi-16.08.0/CMakeLists.txt --- old/picmi-16.04.3/CMakeLists.txt 2016-04-12 14:33:30.000000000 +0200 +++ new/picmi-16.08.0/CMakeLists.txt 2016-06-12 09:38:25.000000000 +0200 @@ -28,7 +28,7 @@ find_package(KF5KDEGames 5.2.0 REQUIRED) include(KDEInstallDirs) -include(KDECompilerSettings) +include(KDECompilerSettings NO_POLICY_SCOPE) include(KDECMakeSettings) include(FeatureSummary) include(ECMAddAppIcon) Files old/picmi-16.04.3/doc/gameboard.png and new/picmi-16.08.0/doc/gameboard.png differ diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/picmi-16.04.3/doc/index.docbook new/picmi-16.08.0/doc/index.docbook --- old/picmi-16.04.3/doc/index.docbook 2016-04-12 14:33:30.000000000 +0200 +++ new/picmi-16.08.0/doc/index.docbook 2016-06-12 09:38:25.000000000 +0200 @@ -1,8 +1,5 @@ <?xml version="1.0" ?> <!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.5-Based Variant V1.1//EN" "dtd/kdedbx45.dtd" [ -<!ENTITY picmi "<application>Picmi</application>"> -<!ENTITY kappname "&picmi;"> -<!ENTITY package "kdegames"> <!ENTITY % English "INCLUDE"> <!ENTITY % addindex "IGNORE"> ]> @@ -27,8 +24,8 @@ <legalnotice>&FDLNotice;</legalnotice> -<date>2012-02-24</date> -<releaseinfo>2.0.0</releaseinfo> +<date>2016-05-13</date> +<releaseinfo>2.0.0 (Applications 16.04)</releaseinfo> <abstract> <para> @@ -51,6 +48,17 @@ &picmi; is a single player puzzle game. </para> +<screenshot> +<mediaobject> +<imageobject> +<imagedata fileref="gameboard.png" format="PNG"/> +</imageobject> +<textobject> +<phrase>&picmi; gameboard</phrase> +</textobject> +</mediaobject> +</screenshot> + <para> The object of the game is to color cells according to numbers given at the side of the board. </para> @@ -135,6 +143,21 @@ <varlistentry> <term><menuchoice> +<shortcut> +<keycap>F5</keycap> +</shortcut> +<guimenu>Game</guimenu> +<guimenuitem>Restart</guimenuitem> +</menuchoice></term> +<listitem> +<para> + <!--FIXME --> +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> <shortcut><keycap>P</keycap></shortcut> <guimenu>Game</guimenu> <guimenuitem>Pause</guimenuitem></menuchoice></term> @@ -192,14 +215,26 @@ <varlistentry> <term><menuchoice> <shortcut> -<keycombo action="simul">&Ctrl;<keycap>L</keycap></keycombo> +<keycombo action="simul">&Ctrl;<keycap>I</keycap></keycombo> </shortcut> <guimenu>Move</guimenu> -<guimenuitem>Load Position</guimenuitem> +<guimenuitem>Hint</guimenuitem> </menuchoice></term> <listitem> <para> -Loads the most recently saved position. +Marks a cell as occupied or empty. +</para> +</listitem> +</varlistentry> + +<varlistentry> +<term><menuchoice> +<guimenu>Move</guimenu> +<guimenuitem>Solve</guimenuitem> +</menuchoice></term> +<listitem> +<para> +Play a demo game. </para> </listitem> </varlistentry> @@ -207,14 +242,14 @@ <varlistentry> <term><menuchoice> <shortcut> -<keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo> +<keycombo action="simul">&Ctrl;<keycap>L</keycap></keycombo> </shortcut> <guimenu>Move</guimenu> -<guimenuitem>Save Position</guimenuitem> +<guimenuitem>Load Position</guimenuitem> </menuchoice></term> <listitem> <para> -Saves the current board position. +Loads the most recently saved position. </para> </listitem> </varlistentry> @@ -222,14 +257,14 @@ <varlistentry> <term><menuchoice> <shortcut> -<keycombo action="simul">&Ctrl;&Shift;<keycap>F</keycap></keycombo> +<keycombo action="simul">&Ctrl;<keycap>S</keycap></keycombo> </shortcut> -<guimenu>Settings</guimenu> -<guimenuitem>Full Screen Mode</guimenuitem> +<guimenu>Move</guimenu> +<guimenuitem>Save Position</guimenuitem> </menuchoice></term> <listitem> <para> -Switches into full screen mode. +Saves the current board position. </para> </listitem> </varlistentry> diff -urN '--exclude=CVS' '--exclude=.cvsignore' '--exclude=.svn' '--exclude=.svnignore' old/picmi-16.04.3/org.kde.picmi.appdata.xml new/picmi-16.08.0/org.kde.picmi.appdata.xml --- old/picmi-16.04.3/org.kde.picmi.appdata.xml 2016-04-12 14:33:30.000000000 +0200 +++ new/picmi-16.08.0/org.kde.picmi.appdata.xml 2016-06-12 09:38:25.000000000 +0200 @@ -13,6 +13,7 @@ <summary xml:lang="ca-valencia">Joc de puzle basat en lògica de nombres</summary> <summary xml:lang="cs">Hra puzzle založená na číselné logice</summary> <summary xml:lang="de">Rätselspiel auf der Grundlage von Zahlenlogik</summary> + <summary xml:lang="el">Παιχνίδι γρίφος με βάση τη λογική των αριθμών</summary> <summary xml:lang="en-GB">Puzzle game based on number logic</summary> <summary xml:lang="es">Juego de rompecabezas basado en lógica numérica</summary> <summary xml:lang="fi">Lukulogiikkaan perustuva arvoituspeli</summary> @@ -31,7 +32,6 @@ <summary xml:lang="sv">Pusselspel baserat på sifferlogik</summary> <summary xml:lang="uk">Гра-головоломка, заснована на інтерпретації чисел</summary> <summary xml:lang="x-test">xxPuzzle game based on number logicxx</summary> - <summary xml:lang="zh-TW">數字邏輯的解謎遊戲</summary> <description> <p> The goal is to reveal the hidden pattern in the board by coloring or @@ -43,6 +43,7 @@ <p xml:lang="ca">L'objectiu és descobrir el patró ocult en el taulell acolorint o deixant en blanc les cel·les en una quadrícula d'acord amb els nombres indicats en el lateral de la quadrícula. És un joc d'un jugador.</p> <p xml:lang="ca-valencia">L'objectiu és descobrir el patró ocult en el taulell acolorint o deixant en blanc les cel·les en una quadrícula d'acord amb els nombres indicats en el lateral de la quadrícula. És un joc d'un jugador.</p> <p xml:lang="de">Das Ziel ist, das verborgene Muster zu enthüllen, indem Sie Zellen einfärben oder leer lassen. Hinweise geben die Zahlen am Rand des Rasters. Dieses Spiel ist für einen Spieler.</p> + <p xml:lang="el">Ο στόχος είναι να αποκαλυφθεί το κρυμμένο μοτίβο στον πίνακα χρωματίζοντας ή αφήνοντας κενά τα κελιά ενός καννάβου σύμφωνα με αριθμούς που δίνονται στο περιθώριο του καννάβου. Είναι παιχνίδι για έναν παίκτη.</p> <p xml:lang="en-GB">The goal is to reveal the hidden pattern in the board by coloring or leaving blank the cells in a grid according to numbers given at the side of the grid. This is a single player game.</p> <p xml:lang="es">El objetivo consiste en revelar el patrón oculto en el tablero coloreando o dejando en blanco las casillas de una rejilla según los números que se muestran al lado de la rejilla. Este juego es para un único jugador.</p> <p xml:lang="fi">Tavoitteena on paljastaa laudan salainen hahmo värittämällä tai jättämällä tyhjiksi ruudukon soluja sen sivulla annettujen lukujen mukaan. Tämä on yksinpeli.</p> @@ -61,7 +62,6 @@ <p xml:lang="sv">Målet är att avslöja det dolda mönstret på spelbrädet genom att färglägga eller lämna rutorna tomma i ett rutmönster enligt de tal som anges vid sidan om rutmönstret. Detta är ett spel för en ensam spelare.</p> <p xml:lang="uk">Метою гри є визначення прихованого візерунка у полі для гри зафарбовуванням комірок поля відповідно до чисел, які наведено за бічною рискою поля. Грати у гру одночасно можна лише один гравець.</p> <p xml:lang="x-test">xxThe goal is to reveal the hidden pattern in the board by coloring or leaving blank the cells in a grid according to numbers given at the side of the grid. This is a single player game.xx</p> - <p xml:lang="zh-TW">單人遊戲,依據棋盤側邊的數字來標記或留白棋盤上的每一格。</p> </description> <url type="homepage">https://projects.kde.org/projects/kde/kdegames/picmi</url> <screenshots>