On Sun, January 20, 2008 5:08 pm, Joe Sloan wrote:
> PerfectReign wrote:
>> On Sun, January 20, 2008 3:16 pm, Joe Sloan wrote:
>>> PerfectReign wrote:
>>>
>>>> I actually see the end of Linux games here...
>>>>
>>>> http://en.wikipedia.org/wiki/DirectX#DirectX_10
>>>
>>> hmm, OK, so mickeysoft is changing one of their APIs yet again...
>>> and
>>> that relates to linux games how?
>>
>> I'm just suggesting that more of the balance falls to the DirectX
>> crowd than ever before.
>>
>> Unless OpenGL has something competitive to this, I can't see
>> developers choosing to port games to openSUSE or other distros.
>
> LOL, nobody has ever ported a game to opensuse, no need. Like I said,
> my
>  quake 3 arena demo binary from 1999 has played just fine on every
> distro I've tried.
>
> What happens is top developers like John Carmack write OpenGL, and the
> result is automatically rather standards friendly. DX is a problem,
> but
> all problems have their solutions. I'm not throwing in the towel and I
> don't think anybody else here should either.

Heh - I know. I've got the young generation learning the ways of
TuxRacer, X-Moto and L-Breakout.

http://www.perfectreign.com/?q=node/51

Of course, my collection of SUSE manuals is getting way out of date,
as evidenced by the 9.3 manuals in the bookshelf there. If they don't
start shipping manuals again, I'm not sure I can be supportive.

I won't even go into my serious lack of Geeko stickers....



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