On Sun, January 20, 2008 5:08 pm, Joe Sloan wrote: > PerfectReign wrote: >> On Sun, January 20, 2008 3:16 pm, Joe Sloan wrote: >>> PerfectReign wrote: >>> >>>> I actually see the end of Linux games here... >>>> >>>> http://en.wikipedia.org/wiki/DirectX#DirectX_10 >>> >>> hmm, OK, so mickeysoft is changing one of their APIs yet again... >>> and >>> that relates to linux games how? >> >> I'm just suggesting that more of the balance falls to the DirectX >> crowd than ever before. >> >> Unless OpenGL has something competitive to this, I can't see >> developers choosing to port games to openSUSE or other distros. > > LOL, nobody has ever ported a game to opensuse, no need. Like I said, > my > quake 3 arena demo binary from 1999 has played just fine on every > distro I've tried. > > What happens is top developers like John Carmack write OpenGL, and the > result is automatically rather standards friendly. DX is a problem, > but > all problems have their solutions. I'm not throwing in the towel and I > don't think anybody else here should either.
Heh - I know. I've got the young generation learning the ways of TuxRacer, X-Moto and L-Breakout. http://www.perfectreign.com/?q=node/51 Of course, my collection of SUSE manuals is getting way out of date, as evidenced by the 9.3 manuals in the bookshelf there. If they don't start shipping manuals again, I'm not sure I can be supportive. I won't even go into my serious lack of Geeko stickers.... -- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]
