Sure. ActionStep is already a big job however, and to make our releases I 
really have to concentrate on it.

It would be fun, but I'm just way too busy.

/Scott

-----Original Message-----
From:   [EMAIL PROTECTED] on behalf of Ralf Bokelberg
Sent:   Sun 8/7/2005 10:06 AM
To:     Open Source Flash Mailing List
Cc:     
Subject:        Re: [osflash] OFD Project
Hi Scott,
wouldn't this make up a good reference application for ActionStep ?

;)

Cheers,
Ralf.

Scott Hyndman wrote:
> I can't believe no one is jumping on this. ASDT guys, where are you? This is 
> huge!
> 
> Do you guys actually think you don't need this, or is it that no one is 
> willing to take it on?
> 
> /Scott
> 
> -----Original Message-----
> From: Scott Hyndman on behalf of Scott Hyndman
> Sent: Sat 8/6/2005 12:01 PM
> To:   Open Source Flash Mailing List
> Cc:   
> Subject:      RE: [osflash] OFD Project
> The best approach would be an open-sourced object model and comms layer, so 
> that we could build Eclipse and standalone UIs. Not everybody wants to use 
> Eclipse, but everyone has use for something like this. I don't think anybody 
> even wants to open the Flash IDE if they can help it, so how about we cut 
> that option right now.
> 
> And you shouldn't only be asking Nicolas, you should be asking everyone. This 
> is our world, so we should shape our tools as we all see fit.
> 
> /Scott
> 
> -----Original Message-----
> From: [EMAIL PROTECTED] on behalf of Allen, Christopher S.
> Sent: Sat 8/6/2005 11:38 AM
> To:   Open Source Flash Mailing List
> Cc:   
> Subject:      RE: [osflash] OFD Project
> Thanks Nicolas,
> 
> This is looking very good indeed.  John and I did notice that Flash was 
> opening
> up port 7935.  I forgot to mention that.  Anyway, it looks like you've pretty
> much figured it out.
> 
> It sounds like this would be a nice feature to add to ASDT, therefore making 
> it
> much like using the debug mode with the JDT plugin running Java.
> 
> Could you maybe give us an idea of what type of UI that you were thinking of 
> for
> this?  Are you thinking of another AS code editor? Or are you thinking of 
> pretty
> much recreating/improving the existing Debug window in the Flash IDE?  Either
> way this needs to tie into a code editor of some sort.  I would love to hear
> your thoughts on it.
> 
> -Chris 
> 
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf
> Of Nicolas Cannasse
> Sent: Saturday, August 06, 2005 1:02 AM
> To: Open Source Flash Mailing List
> Subject: Re: [osflash] OFD Project
> 
> 
>>>So, it looks like the debugging information is being transferred via a 
>>>TCP
>>>connection and not LocalConnection, beyond that, I have no idea yet.
>>>
>>>Please keep us posted on the findings as they come up.
>>>
>>>-Chris
>>
>>Well I did some updates on the Wiki page.
>>The protocol might be fully documented soon.
>>
>>Nicolas
> 
> 
> The protocol have been updated on http://osflash.org/doku.php?id=ofd with 
> latest infos.
> 
> I don't have yet all the packets documentation but there is enough to build 
> a debugger that will :
> - open a port
> - read packets sent by the Player
> - display different files sources
> - create objects and set their fields
> - provide a treeview to walk inside objects properties
> 
> I have some OCaml console program that does that but it's just for testing 
> purposes. Is anybody want to write an opensource application that will 
> provide a nice GUI ?
> 
> For documenting the interactions with the debugger I need one more machine 
> for tunelling the packets, so I'll do that when I'm back in France.
> 
> Nicolas 
> 
> 
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> 
> 
> 
> 
> 
> ------------------------------------------------------------------------
> 
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