Do any of you know who wrote the LMS stuff for Captivate?  Apparently, there are a plethora of LMS/Scorm implementations in it.  A lot of users of my CaptivatePlayer have questions on how to get it to work with their Scorm implementations.  Apparently, those ActionScript API's don't work when the SWF is loaded into a shell via loadMovie, and taken out of their own respective HTML pages which apparently do the talking.
 
As such, when digging in the SWF via ActionScript Viewer, I found all kinds of crazy integration API's and was wondering if those could be re-purposed/purchased, or whatever to prevent re-inventing the wheel.
 
----- Original Message -----
Sent: Thursday, August 18, 2005 3:30 PM
Subject: RE: [osflash] Open Source Interaction Components

Aaron definitely is the man if you guys want to integrate Flash and SCORM—I’d be glad to contribute in some form as well.

 

One other thing Aaron, is there anything in the works from ADL or CTC to take advantage of the Flash 8 virtual machine’s intrinsic ability to synchronously communicate with _javascript_? Maybe the External Interface API should be brought up on the ADL forum so that the LMS vendors—who sometimes live under rocks—are aware of the capabilities. It would be killer to see an elegant and mature marriage between Flash, LMS and SCORM tool offerings.

 

Regards,

 

Brooks

 


From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Aaron Silvers
Sent: Thursday, August 18, 2005 1:17 PM
To: [email protected]
Subject: Re: [osflash] Open Source Interaction Components

 

_javascript_ was chosen because of its vendor neutral ubiquity. The SCORM spec
absolutely requires that all communication with the LMS be done via a
_javascript_ bridge. Vendors are more than welcome to write their LMS in any

language they choose as long as the exposed adapter can be found by pure
_javascript_ and communicates with SCO's via _javascript_.

As I've mentioned in an earlier post, the SCORM spec is final and you will

not see changes forthcoming ever (other than bug fixes).

The AICC spec which was a forerunner of SCORM (SCORM in fact uses a subset
of the AICC cmi data model) allows you to communicate with an LMS via http
using almost any server-side language you want. _javascript_ was chosen to

replace this in order to establish a reusable and interoperable standard.

I agree its not elegant and in general is a pain in the ass, but just
thought I'd try and give you a bit of insight.

Regards,


Brooks Andrus


Spot on, correct, Brooks.  SCORM is designed ot solve the following problems:

  • § Accessibility –
    Content can be identified and located when/as it is needed.
  • § Adaptability –
    Content can be tailored to individual and organizational needs.
  • § Durability –
    Content doesn't require modification as software systems change/upgrade.
  • § Interoperability –
    Content functions in multiple applications, environments and software/hardware configurations regardless of the authoring tools/platforms used.
  • § Reusability –
    Content is independent of learning context, thus can be used in different contexts for different learners


Since I've been using Flash since, oh... FutureSplash, and I've been contributing to the spec, as well as authoring content examples demonstrating (and explaining) communicaiton with SCORM 2004, Phil Double asked me to chime in and see if I could help you out.

I'm currently working on a template for Flash MX 2004/Flash 8 that uses the Flash/_javascript_ Integration Kit to talk directly to either a SCORM 1.2 or SCORM 2004 API (it will autodetect in _javascript_).  From there, I would think your components would be easy to construct.

I'm planning on presenting on this at MAX 2005 (do a search for "Robust E-Learning" under the presentations).  If you guys are serious about wanting to do something, I'd like to help.

--
-a-

Aaron E. Silvers
[EMAIL PROTECTED]
http://www.mrchompers.net
------------------------------------------
"when the five senses and the mind are still, and reason itself rests
in silence, then begins the Path supreme." - neodämmerung


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