I'm confused; AS2 and AS1 at runtime are the same bytecode; you mean you've got both AS1 and AS2 classes? If so, I see... here's a beer.
----- Original Message ----- From: "Alias" <[EMAIL PROTECTED]> To: "Open Source Flash Mailing List" <[email protected]> Sent: Monday, August 22, 2005 3:42 PM Subject: Re: [osflash] Port AS2 to AS1... Hi Jesse, Unfortunately we need compile-time interoperablility with legacy AS1 code - I'm moving everyone over to AS2, but it'll take time. Cheers, Alias (Stuck in the stone age) On 8/22/05, JesterXL <[EMAIL PROTECTED]> wrote: > AS2 can export to Flash Player 6.0.0.0; no need to port it. There are, > however, bytecode optimizations in 6.0.65.0. > > > > > ----- Original Message ----- > From: "Alias" <[EMAIL PROTECTED]> > To: "Open Source Flash Mailing List" <[email protected]> > Sent: Monday, August 22, 2005 2:12 PM > Subject: [osflash] Port AS2 to AS1... > > > Hi guys, > > I'm currently in a bit of a source maintenance pickle - I'm trying to > move an AS2 class (which extends movieclip) over to AS1 (Flash Player > 6.0), and I'm trying to figure out why it won't work. I'm exporting it > from ASV, and that doesn't seem to be happening. > > So I'm wondering if anyone has written as AS2/AS1 conversion tool? Are > there any language pitfalls to look out for /avoid? > > II get the feeling I'm going to be here for a while... > > Cheers, > Alias > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > > > _______________________________________________ > osflash mailing list > [email protected] > http://osflash.org/mailman/listinfo/osflash_osflash.org > _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
