> As I told already, having to choose between the compiler only is not very
> interesting apart from saving the license price if the compiler does not
> provide something really better such as MTASC is doing for AS2.
Nicolas,
That is a valid point, but I believe the YTBNL ("Yet To Be Named
Language") would have to be significantly better than AS3 to balance
out certain disadvantages it would bring. To be different is a not
self-serving reason.
AS3 is not just some proprietary language Macromedia came up with, but
it is based on the ECMA 262 v4 draft. Granted, there are no other
implementations other than Flexbuilder2alpha I am aware of, but most
browsers not coming out of Redmond will probably move there
eventually. That it will be used by the "mainstream branch" of Flash
developers also brings advantages, for community support (e.g. the
Flashcoders list), 3rd party libraries and readily available
documentation (courtesy of Macromedia) -- basically, it's synergy and
all the standard arguments for, well, standards. Having a standard in
the back also makes a psychological difference.
Also, I believe being able to compile for NekoVM on the server would
be providing something really better. I very much like the idea of
being able to use code i have written on both the client and the
server -- especially since NekoVM can also be run client side and can
be extended since it is open. It would make NekoVM accessible for the
traditional Flash community without having to learn a new language,
people could just play with it on a weekend and experiment.
You said the YTBNL would be similar to AS3 and Java, two languages
which are fairly similar already. Why not just take one of the two?
mark
On 10/22/05, Nicolas Cannasse <[EMAIL PROTECTED]> wrote:
> I don't agree with this.
>
> Right know with AS2 you can choose your compiler : MTASC or MMC.
>
> With NextGen languages, you can port your code to AS3 and go back closed
> source or port your code to "MTASC2" (which will *not* be the name of the
> tool) which will guarantee you an open source compiler. You'll have to make
> a choice, but you still have choice :)
>
> As I told already, having to choose between the compiler only is not very
> interesting apart from saving the license price if the compiler does not
> provide something really better such as MTASC is doing for AS2.
>
> Nicolas
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