Don't worry about it. This is exactly the kind of feedback we're looking for.

I'm really going to need more details than this. We're building this thing 
because we want something faster and more robust than V2, and you're the first 
person to suggest otherwise. 

A good test would be to resize a window (the calculator sample found at 
http://scottyh.is-a-geek.net/actionstep/calculator.html is good) because it 
results in a full redraw of everything underneath it. If this works quickly, 
than your issues could be the result of something in our event loop, or maybe 
something in button specific code. 

And we are aware of a few problem areas right now (Window dragging, mouse 
tracking areas) but we're on track to having these resolved by our next release.

In any case, would you mind going through some of this with me off-list (or on 
our mailing list)? I'm afraid I don't have a slow machine so I can't test these 
things for myself. Speed issues are unacceptable and will be we will optimize 
our code like crazy where necessary. 

Scott

-----Original Message-----
From:   [EMAIL PROTECTED] on behalf of hank williams
Sent:   Fri 12/9/2005 8:29 AM
To:     Open Source Flash Mailing List
Cc:     
Subject:        Re: [osflash] ActionStep Alpha 1 released

Scott,

I have been waiting for actionscript, and particularly asml for some
time. I think it is very exciting and cool. The architecture looks
impressive and clean.

So I hate to even write this post, and ask this question, but I must.

My impression of the demo is that it is slow. Others may not see this,
and in fact when I use it on some of my faster computers, it is...
well faster. But I do most of my work on the slowest of the four
computers I own, an 800mhz celeron. There are a variety of reasons for
this, but one is that I want to make sure my work is as fast as it can
be so I can *really* feel the pain of my user.

In any case, when I click on things, there is a noticable pause before
redraws. The MM v2 performance is substantially faster. On my,
admittedly very slow computer, this experience would be unusable.

So my question, which I hestate to ask, is whether there will be (or
if it is even possible to do) any performance optimizations to get it
to something like v2 performance.

Again, I apologize for seeming to throw any cold water on your impressive work.

Regards
Hank

On 12/7/05, Scott Hyndman <[EMAIL PROTECTED]> wrote:
>
>
> It's been a long time coming, but we've finally produced our first release.
> The release includes a good number of controls, collection classes,
> utilities and ASML support (our declaritive language). We've also written a
> small sample application to get your feet wet.
>
> The release can be downloaded from http://actionstep.org
>
> Since we've been building our framework based on the Cocoa documentation,
> these docs provide a good reference for ActionStep.
>
> We'd really like to receive feedback from everybody, so be sure to sign up
> to our mailing list.
>
> Hope you guys enjoy what we've built. More is coming soon!
>
> Scott
>
> PS. Sorry about the HTML mail. I was trying to avoid huge links.
> _______________________________________________
> osflash mailing list
> [email protected]
> http://osflash.org/mailman/listinfo/osflash_osflash.org
>
>
>

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