You can use V2 Components with MTASC after applying patch to. The issue is patch doesn’t allow to compile MX V2 sources in –strict mode. But all compiles as well in default mode.

 

Igor

 


From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Stefan Richter
Sent: Tuesday, January 17, 2006 11:45 AM
To: 'Open Source Flash Mailing List'
Subject: Re: [osflash] Guide on using V2 Components with MTASC?

 

And what about those of us who do not want or can rewrite the V2 components?

 

I had to drop MTASC for my projects.

Sad but true. So far it has made my compiling life a misery. Referencing unneeded classes just so my app compiles gets on my nerves. If I can't take a Flash-created app and compile it with MTASC without spending an hour 'fixing' it then that does not improve my workflow.

 

I know it's a great compiler, I know it's lighting fast and I'd love to use it - tried it on several occasions with several projects. I bet others have had a similar experience.

 

Stefan

 

 

 


From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sascha Balkau
Sent: 17 January 2006 03:17
To: Open Source Flash Mailing List
Subject: Re: [osflash] Guide on using V2 Components with MTASC?

I know what you're talking about! Tried it by myself once but gave up in frustration after 20 minutes when I've set some obscure variables to Object and it all didn't compile anymore.

 

-Sascha


--
Flash Game Programming Wiki http://fgpwiki.corewatch.net/
H1DD3N.R350URC3 http://hiddenresource.corewatch.net/

----- Original Message -----

Sent: Monday, January 16, 2006 5:58 PM

Subject: Re: [osflash] Guide on using V2 Components with MTASC?

 

It’s easier to completely rewrite MX Components rather then make it compiled with –strict option ;)

 

Igor

 

 

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