Hi Regina,

I haven't used ASWing in any sort of real-world project but it should 
(theoretically) be possible to use attachMovie to use MovieClips to skin 
components in the paint() method, shouldn't it?

MovieClip-based skinning is the most natural/easiest method for skinning 
Flash applications. It would be great if someone had the time to 
document exactly how to do this for the major open source component 
frameworks.

Code-based skinning is all right, if you're in the 0.001% of the 
developer population with the necessary technical skills. (And even 
then, some use cases, such as Regina's, do not fit). IMHO, 
movieclip-based skinning is a prerequisite to widespread adoption of any 
Flash component framework.

The bar on ease-of-use has been set by Flex 2 and its skinning model :) 
It's up to the other component frameworks to match this now!

All the best,
Aral

Regina Dowling wrote:

>>>Can I use movieclips as skins, too?
>>>      
>>>
>>You can hardly use movieclips to implement a complete skin,  The 
>>only way with movieclips as skins is Icon, you can use AttachIcon 
>>or LoadIcon to do some interface with movieclips. But they just 
>>can do the component that can paint a icon. 
>>    
>>
>:-( That's too bad - as I said: our designers think of skins 
>that are really not really ideal for the drawing API. 
>
<snip>

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