Hi Diego,

Patterns in Game Design is the correct title but this would be the one book
I would drop from my collection if I had to because it's not really useful.
It doesn't have any practical examples but is just a collection of
describing elements that are common in games. Overall this book is super
theoretical!
When I bought it I thought I can get a 'Head First Design Patterns' for
Games, but it's not like that!

Programming Game AI by example on the other hand is very useful and I can
strongly recommend it. Many practical examples (in C++) and a lot of stuff
to learn from.

Sascha



> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On
> Behalf Of Diego Guebel
> Sent: Tuesday, 30. May, 2006 06:31
> To: Open Source Flash Mailing List
> Subject: Re: [osflash] Your beloved Books!
> 
> Hi Sascha,
> I'm interested on "Patterns in Game Design". Is that the exactly name of
> the book? I looked for that in amazon with no luck.
> BTW how did you find "Programming Game AI by example". This is my next
> book in the list to buy....
> Cheers, Diego.
> 
> On Tue, 30 May 2006 02:57:11 +1200, Sascha Balkau <[EMAIL PROTECTED]>
> wrote:
> 
> > I'm currently reading these books (or at least they are laying around my
> > desk ;) .
> >
> >
> > ActionScript Animation - Making Things move
> >
> > Head First Java 2nd Edition
> >
> > Head First Design Patterns
> >
> > Java Cookbook
> >
> > SWT/JFace in Action
> >
> > Programming Game AI by example
> >
> > Game Character Development with Maya
> >
> > . The last one is the one I'm currently studying, great book but
probably
> > not much of interest for coders.
> >
> >
> > In the shelf I got the following books .
> >
> > EAS 2.0
> >
> > AS Cookbook
> >
> > Flash Hacks
> >
> > Flash MX 2004 game design demystified
> >
> > Flash MX 2004 Game Development
> >
> > Flash MX 2004 Games Most Wanted
> >
> > Foundation XML for Flash
> >
> > Patterns in Game Design
> >
> > Swords & Circuitry: A Designers Guide to Computer Role-Playing Games
> >
> >
> > Oh . and 'Assembler ist keine Alchemie' (A german book about Assembler
on
> > the C64 ;)
> >
> >
> >
> > Sascha
> >
> >
> >
> >
> >   _____
> >
> > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On
> > Behalf Of Marcelo de Moraes Serpa
> > Sent: Monday, 29. May, 2006 12:08
> > To: [email protected]
> > Subject: [osflash] Your beloved Books!
> >
> >
> > Hello List!
> >
> > What flash book have you read/are reading/recommend reading?
> >
> > What book you still keep at your desk as a reference?
> >
> > It would be nice to share this with others... you could also cite
> > non-flash
> > books if it realle made the difference in your life :)
> >
> > I have Flash 8 ActionScript Bible, JavaScript The Definitive Guide, The
> > PHP
> > Anthology, The Art Of Stress Free Productivity... among others...
> >
> > Cheers,
> >
> > Marcelo.
> >
> 
> 
> 
> _______________________________________________
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> http://osflash.org/mailman/listinfo/osflash_osflash.org


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