Le 23 août 06, à 18:31, Steve Webster a écrit : > On 8/23/06, Rich Rodecker <[EMAIL PROTECTED]> wrote: >> i use TextMate. it's not the same environment as FlashDevelopment, >> not as >> fulll featured, but it works for me. It's also very extensible so >> you can >> make it do a lot of what you want. >> The one main thing against it is no real intellisense (autocomplete) >> when >> your typing. There is some version of autocomplete but its tucked >> away in >> the escape key. >> >> I've also heard of many people developing in XCode. > > Yeah, XCode or TextWrangler for me, neither of which will give you > anything more than syntax highlighting and a function/m,ethod > dropdown. Actually, with a bit of work you can make XCode integrate > with MTASC, but the concept of software building as it exists in XCode > doesn't convert well to ActionScript projects. I prefer manual > compilation with a simple build script - then again, I'm the kind of > person who doesn't use bookmarks, instead relying on the history > autocomplete function of the address bar. Whatever IDE you use, you should use ant script with S. Wacker's as2ant custom tasks. This is a great way to consider the build phase.
Unfortunatly, the new Unit testing support doesn't work on osx. I am also looking to implement an osx way for the swfli task which is win only also. Cheers. ----------- erixtekila http://blog.v-i-a.net/ _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
