Le 23 août 06, à 18:31, Steve Webster a écrit :
> On 8/23/06, Rich Rodecker <[EMAIL PROTECTED]> wrote:
>> i use TextMate.  it's not the same environment as FlashDevelopment, 
>> not as
>> fulll featured, but it works for me.  It's also very extensible so 
>> you can
>> make it do a lot of what you want.
>> The one main thing against it is no real intellisense (autocomplete) 
>> when
>> your typing.  There is some version of autocomplete but its tucked 
>> away in
>> the escape key.
>>
>> I've also heard of many people developing in XCode.
>
> Yeah, XCode or TextWrangler for me, neither of which will give you
> anything more than syntax highlighting and a function/m,ethod
> dropdown. Actually, with a bit of work you can make XCode integrate
> with MTASC, but the concept of software building as it exists in XCode
> doesn't convert well to ActionScript projects. I prefer manual
> compilation with a simple build script - then again, I'm the kind of
> person who doesn't use bookmarks, instead relying on the history
> autocomplete function of the address bar.
Whatever IDE you use, you should use ant script with S. Wacker's as2ant 
custom tasks.
This is a great way to consider the build phase.

Unfortunatly, the new Unit testing support doesn't work on osx.
I am also looking to implement an osx way for the swfli task which is 
win only also.

Cheers.
-----------
erixtekila
http://blog.v-i-a.net/


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