I'm not trying to fan the flame at all, but I did want to mention why I'm
using emacs for all my actionscript development.  I tried eclipse with asdt
and the cvs and subversion plugins, and don't get me wrong, they're nice,
but I found that the keybindings didn't match my taste, and I couldn't
customize them to work right.  If you're used to using emacs, your fingers
don't ever have to leave the keyboard to use the mouse, which can vastly
improve your development speed.  And then there was the issue that there
didn't appear to be a recenter buffer command, which I find very helpful.
So I thought I'd write one.  Many hours later I gave up, because with all
the eclipse platform layers I found it difficult to get started.

Emacs is easy to customize, if you know lisp (which I learned years ago at
school), and it runs on multiple platforms and even across ssh terminals.
It took me about an hour to get it to work well using ant for building, as
one example.  Yes, that's built-in with eclipse (or you can use as2ant), but
my main point is that it's easy to extend.

I wouldn't recommend emacs to anyone who is just starting and looking for a
flash editor (FlashDevelop would be much more appropriate), but if you've
used emacs before, you should just know that it's quite possible to use it
for actionscript development (and austin's blog has some great info on how
to do it).

The other thing I didn't like about eclipse is that even though I didn't use
it that much, I would occasionally run into lockups and crashes.  I think
these were caused by the plugins and not the environment itself, but it
still felt very much like opensource software.  And like many java IDE's, it
takes a ton of memory.

--Brian

On 12/30/06, Scott Hyndman <[EMAIL PROTECTED]> wrote:

On 30/12/06, hank williams <[EMAIL PROTECTED]> wrote:
> Hi Marcell,
>
> Personally, I think its insane.
>
> Using one editor for everything gives you a lowest common denominator
editor
> rather that a best of breed for the language.

Just a quick comment on this. You should really look into the Eclipse
plugin system. I don't think it's quite as limited as you believe.
Creating a new editor in Eclipse (such as FDT editor, which is
completely disjoint from the JDT editor) gives you the flexibility to
add any feature you can possibly imagine. No lowest common denominator
because you don't have to share code with the rest of the system. All
it takes is implementing a few interfaces and talking to the rest of
Eclipse properly.

Scott

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