> If you want to "push" data to the client, you can use the haXe Remoting
> Server which is a standalone server that can communicate using an
> XMLSocket and haXe serialization protocol. It's a multithreaded server
> that scales pretty well (my company is using it for web games with
> several thousands simultaneous games running at a given time).

Hi Nicolas,
Over a thousand is a number to sit up and pay attention to! Can you tell
us more about the OS/hardware/bandwidth? If this is over more than one
machine, does haXe have any built-in support for clusters? Any clever
stuff built-in, such as clients will auto-reconnect to another server in
the cluster if one server dies?

Darren


-- 
Darren Cook
http://dcook.org/mlsn/ (English-Japanese-German-Chinese free dictionary)
http://dcook.org/work/ (About me and my work)
http://dcook.org/work/charts/  (My flash charting demos)

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