> If you want to "push" data to the client, you can use the haXe Remoting > Server which is a standalone server that can communicate using an > XMLSocket and haXe serialization protocol. It's a multithreaded server > that scales pretty well (my company is using it for web games with > several thousands simultaneous games running at a given time).
Hi Nicolas, Over a thousand is a number to sit up and pay attention to! Can you tell us more about the OS/hardware/bandwidth? If this is over more than one machine, does haXe have any built-in support for clusters? Any clever stuff built-in, such as clients will auto-reconnect to another server in the cluster if one server dies? Darren -- Darren Cook http://dcook.org/mlsn/ (English-Japanese-German-Chinese free dictionary) http://dcook.org/work/ (About me and my work) http://dcook.org/work/charts/ (My flash charting demos) _______________________________________________ osflash mailing list [email protected] http://osflash.org/mailman/listinfo/osflash_osflash.org
