sorry it doesn't work, when not set: --ViewBounds 2008/8/19 Adrian Egli OpenSceneGraph (3D) <[EMAIL PROTECTED]>
> Problem: Under VS 2003 the typedef in a method is not safty :-( have a look > at my changes. > > 2008/8/19 Adrian Egli OpenSceneGraph (3D) <[EMAIL PROTECTED]> > > it builds, but the shadow doesn't work. sorry >> >> C:\Dokumente und Einstellungen\adegli>"C:\Dokumente und >> Einstellungen\adegli\Desktop\osgShadowViewDependent\osgShadowViewDependent\Release\VSP.exe" >> --SingleThreaded chess.ive --lispsm >> VERTEX glCompileShader "" FAILED >> VERTEX Shader "" infolog: >> ERROR: 0:28: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:37: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:38: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:39: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:42: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:44: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:47: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:62: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:63: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:64: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:84: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:93: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:94: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:95: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:107: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:108: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:109: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:123: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:125: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:132: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:133: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:134: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:166: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 0:168: '[' : array must be redeclared with a size before being >> indexed with a variable >> ERROR: 24 compilation errors. No code generated. >> >> >> glLinkProgram "" FAILED >> Program "" infolog: >> Link failed. All shader objects have not been successfully compiled. >> >> 2008/8/19 Jean-Sébastien Guay <[EMAIL PROTECTED]> >> >> Hi Adrian, Wojtek, >>> >>> FYI, to open the solution file Wojtek provided (which is a VS2008 >>> solution) in VS2005, I just opened the .sln and .prj files in a text editor >>> and modified their headers to match VS2005 project files (which is generally >>> just changing the version to a lower one...). Perhaps this could be done to >>> open the solution/project in VS2003 as well, thus removing the need to >>> create a new solution/project and lose the settings that Wojtek had in the >>> original files? >>> >>> I'm not sure if this would work, but for me since between 2005 and 2008 >>> there didn't seem to be any major change in the solution/project file >>> format, it worked fine. >>> >>> Also, I agree with Wojtek that there isn't much incentive to make CMake >>> project files for this, since it's likely going to be integrated into the >>> existing osgShadow nodekit soon. For simple testing it's not necessary. >>> >>> J-S >>> -- >>> ______________________________________________________ >>> Jean-Sebastien Guay [EMAIL PROTECTED] >>> http://www.cm-labs.com/ >>> http://whitestar02.webhop.org/ >>> _______________________________________________ >>> osg-submissions mailing list >>> [email protected] >>> >>> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >>> >> >> >> >> -- >> ******************************************** >> Adrian Egli >> > > > > -- > ******************************************** > Adrian Egli > -- ******************************************** Adrian Egli
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