Hi John,

Could you post this email to osg-users.  I'll answer the questions there.

Robert.

On Mon, Aug 25, 2008 at 4:16 PM, John Vidar Larring
<[EMAIL PROTECTED]> wrote:
> Hi,
>
> I search the archive but I could not find the answers to these two simple
> questions:
>
> 1) If I create a osgTerrain database with its native texture format will the
> terrain database retain the alpha values of the input textures?
>
> 2) Assuming that the answer to the above question is "yes": will the alpha
> values be written to the frame buffer during the draw traversal?
>
> The reason behind these question is that we are planning to post-process the
> the rendered image by appling special effects on the bodies of water (which
> will have alpha masks in input textures:)
>
> Best regards,
> John
>
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