Hi John, Could you post this email to osg-users. I'll answer the questions there.
Robert. On Mon, Aug 25, 2008 at 4:16 PM, John Vidar Larring <[EMAIL PROTECTED]> wrote: > Hi, > > I search the archive but I could not find the answers to these two simple > questions: > > 1) If I create a osgTerrain database with its native texture format will the > terrain database retain the alpha values of the input textures? > > 2) Assuming that the answer to the above question is "yes": will the alpha > values be written to the frame buffer during the draw traversal? > > The reason behind these question is that we are planning to post-process the > the rendered image by appling special effects on the bodies of water (which > will have alpha masks in input textures:) > > Best regards, > John > > -- > This message has been scanned for viruses and > dangerous content by MailScanner, and is > believed to be clean. > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
