Hi Robert,

A double "I'm sorry" from me. Not only did I post to the wrong list by accident, but later when searching the archive again with different keywords I found the answers I needed. A little too fast on the trigger I guess... sorry.

Best regards,
John

Robert Osfield wrote:
Hi John,

Could you post this email to osg-users.  I'll answer the questions there.

Robert.

On Mon, Aug 25, 2008 at 4:16 PM, John Vidar Larring
<[EMAIL PROTECTED]> wrote:
Hi,

I search the archive but I could not find the answers to these two simple
questions:

1) If I create a osgTerrain database with its native texture format will the
terrain database retain the alpha values of the input textures?

2) Assuming that the answer to the above question is "yes": will the alpha
values be written to the frame buffer during the draw traversal?

The reason behind these question is that we are planning to post-process the
the rendered image by appling special effects on the bodies of water (which
will have alpha masks in input textures:)

Best regards,
John

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Best regards,
John
WeatherOne


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