Hi Robert,
A double "I'm sorry" from me. Not only did I post to the wrong list by
accident, but later when searching the archive again with different
keywords I found the answers I needed. A little too fast on the trigger
I guess... sorry.
Best regards,
John
Robert Osfield wrote:
Hi John,
Could you post this email to osg-users. I'll answer the questions there.
Robert.
On Mon, Aug 25, 2008 at 4:16 PM, John Vidar Larring
<[EMAIL PROTECTED]> wrote:
Hi,
I search the archive but I could not find the answers to these two simple
questions:
1) If I create a osgTerrain database with its native texture format will the
terrain database retain the alpha values of the input textures?
2) Assuming that the answer to the above question is "yes": will the alpha
values be written to the frame buffer during the draw traversal?
The reason behind these question is that we are planning to post-process the
the rendered image by appling special effects on the bodies of water (which
will have alpha masks in input textures:)
Best regards,
John
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Best regards,
John
WeatherOne
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