Hi J-S,

I'm afraid this submissions doens't do much without the actual plugin
source that it's supposed to be compiling.  Is there a submission that
I haven't spotted?

Robert.

On Wed, Oct 8, 2008 at 3:39 PM, Jean-Sébastien Guay
<[EMAIL PROTECTED]> wrote:
> Hi all,
>
> Sorry for not replying to the original message, as stated on osg-users I
> didn't receive it for some reason, sorry if this messes up threading in your
> mail readers.
>
> I just wanted to report I got the attachment off the archives, added it to
> my source tree and it built fine. It works well. I can do
>
> osgconv cow.osg cow.dot
>
> and then
>
> dot -Tpng -ocow.png cow.dot
>
> and get a nice graph of the cow's scene graph structure.
>
> You do need to add the dot directory to the osgPlugins directory's
> CMakeLists.txt - attached. I put it in the "Image plugins" section, I think
> that's appropriate.
>
> I'd like to add some of the comments from Paul's osgdot, which explained
> what the .dot file is good for and the command line for dot to convert it to
> an image, into the new plugin. I'd also like to add a little more info to
> Geometry (Paul's version had the number of primitive sets, I'd like to add
> number of vertices, perhaps more detail about the type of primitives, etc).
> Perhaps also add more info to some other node types, I don't know. Perhaps
> controlled by reader writer options. But I can do all that once it's been
> integrated into SVN.
>
> Thanks a lot for the great submission Richard, it's also a lot cleaner code
> (no offense intended Paul, I think you noted yourself that your version was
> not a shining example of OSG coding :-) ).
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [EMAIL PROTECTED]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
>
> #---------------------------------------------------
> # OSG CMAKE SUPPORT
> # (C) by Michael Wagner, [EMAIL PROTECTED] 2005
> # (C) Eric Wing, Luigi Calori and Robert Osfield 2006-2007
> #---------------------------------------------------
>
> PROJECT(OSG_PLUGINS_MASTER)
>
>
> IF(NOT MSVC)
>    SET(LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH}/${OSG_PLUGINS}")
>    SET(CMAKE_LIBRARY_OUTPUT_DIRECTORY
> "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}/${OSG_PLUGINS}")
> ENDIF(NOT MSVC)
>
> SET(CMAKE_SHARED_MODULE_PREFIX ${OSG_PLUGIN_PREFIX})
>
> IF(MSVC80)
>  IF(NOT OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS)
>    SET(CMAKE_MODULE_LINKER_FLAGS "${CMAKE_MODULE_LINKER_FLAGS}
> /MANIFEST:NO")
>  ENDIF(NOT OSG_MSVC_GENERATE_PLUGINS_AND_WRAPPERS_MANIFESTS)
> ENDIF(MSVC80)
>
> SET(TARGET_DEFAULT_PREFIX "osgdb_")
> SET(TARGET_DEFAULT_LABEL_PREFIX "Plugins")
> SET(TARGET_COMMON_LIBRARIES
>    OpenThreads
>    osg
>    osgDB
>    osgUtil
> )
>
> ############################################################
> #
> #  NodeKit/Psudo loader plugins
> #
> ADD_SUBDIRECTORY(osgFX)
> ADD_SUBDIRECTORY(osgParticle)
> ADD_SUBDIRECTORY(osgSim)
> ADD_SUBDIRECTORY(osgText)
> ADD_SUBDIRECTORY(osgViewer)
> ADD_SUBDIRECTORY(osgShadow)
> ADD_SUBDIRECTORY(osgTerrain)
> ADD_SUBDIRECTORY(osga)
> ADD_SUBDIRECTORY(rot)
> ADD_SUBDIRECTORY(scale)
> ADD_SUBDIRECTORY(trans)
> ADD_SUBDIRECTORY(normals)
>
> ############################################################
> #
> #  Main native plugins
> #
> ADD_SUBDIRECTORY(osg)
> ADD_SUBDIRECTORY(ive)
>
> ############################################################
> #
> #  Viewer plugins
> #
> ADD_SUBDIRECTORY(cfg)
>
> ############################################################
> #
> #  Shader plugins
> #
> ADD_SUBDIRECTORY(glsl)
>
> ############################################################
> #
> #  Image plugins
> #
> ADD_SUBDIRECTORY(rgb)
> ADD_SUBDIRECTORY(bmp)
> ADD_SUBDIRECTORY(pnm)
> ADD_SUBDIRECTORY(dds)
> ADD_SUBDIRECTORY(tga)
> ADD_SUBDIRECTORY(hdr)
> ADD_SUBDIRECTORY(dot)
>
> IF(JPEG_FOUND)
>    ADD_SUBDIRECTORY(jpeg)
> ENDIF(JPEG_FOUND)
> IF(JASPER_FOUND)
>    ADD_SUBDIRECTORY(jp2)
> ENDIF(JASPER_FOUND)
> IF(GIFLIB_FOUND)
>    ADD_SUBDIRECTORY(gif)
> ENDIF(GIFLIB_FOUND)
> IF(PNG_FOUND)
>    ADD_SUBDIRECTORY(png)
> ENDIF(PNG_FOUND)
> IF(TIFF_FOUND)
>    ADD_SUBDIRECTORY(tiff)
> ENDIF(TIFF_FOUND)
> IF(GDAL_FOUND)
>    ADD_SUBDIRECTORY(gdal)
>    ADD_SUBDIRECTORY(ogr)
> ENDIF(GDAL_FOUND)
>
> IF(CURL_FOUND)
>    ADD_SUBDIRECTORY(curl)
> ENDIF(CURL_FOUND)
>
> ############################################################
> #
> # 3D Image plugins
> #
> IF   (ITK_FOUND OR DCMTK_FOUND)
>    ADD_SUBDIRECTORY(dicom)
> ENDIF(ITK_FOUND OR DCMTK_FOUND)
>
>
> ############################################################
> #
> #  3rd party 3d plugins
> #
>
> ADD_SUBDIRECTORY(3dc)
>
> IF(INVENTOR_FOUND)
>    ADD_SUBDIRECTORY(Inventor)
> ENDIF(INVENTOR_FOUND)
>
> IF(OPENVRML_FOUND)
>    ADD_SUBDIRECTORY(vrml)
> ENDIF(OPENVRML_FOUND)
>
> IF(COLLADA_FOUND)
>    ADD_SUBDIRECTORY(dae)
> ENDIF(COLLADA_FOUND)
>
> ADD_SUBDIRECTORY(lwo)
> ADD_SUBDIRECTORY(x)
> ADD_SUBDIRECTORY(dw)
> ADD_SUBDIRECTORY(dxf)
> ADD_SUBDIRECTORY(OpenFlight)
> ADD_SUBDIRECTORY(geo)
> ADD_SUBDIRECTORY(obj)
>
> IF(PERFORMER_FOUND)
>    ADD_SUBDIRECTORY(pfb)
> ENDIF(PERFORMER_FOUND)
>
> ADD_SUBDIRECTORY(pic)
> ADD_SUBDIRECTORY(stl)
> ADD_SUBDIRECTORY(3ds)
> ADD_SUBDIRECTORY(ac)
>
> ADD_SUBDIRECTORY(logo)
> ADD_SUBDIRECTORY(lws)
> ADD_SUBDIRECTORY(md2)
> ADD_SUBDIRECTORY(osgtgz)
> ADD_SUBDIRECTORY(tgz)
>
> ADD_SUBDIRECTORY(txp)
> ADD_SUBDIRECTORY(shp)
> ADD_SUBDIRECTORY(txf)
>
> IF(XINE_FOUND)
>    ADD_SUBDIRECTORY(xine)
> ENDIF(XINE_FOUND)
>
> IF(QUICKTIME_FOUND)
>    ADD_SUBDIRECTORY(quicktime)
> ENDIF(QUICKTIME_FOUND)
>
> IF(FREETYPE_FOUND)
>    ADD_SUBDIRECTORY(freetype)
> ENDIF(FREETYPE_FOUND)
> IF(ZLIB_FOUND)
>    ADD_SUBDIRECTORY(zip)
> ENDIF(ZLIB_FOUND)
>
> IF(RSVG_FOUND AND CAIRO_FOUND)
>    ADD_SUBDIRECTORY(svg)
> ENDIF(RSVG_FOUND AND CAIRO_FOUND)
>
> IF   (BUILD_OSGWIDGET)
>    ADD_SUBDIRECTORY(osgWidget)
> ENDIF(BUILD_OSGWIDGET)
>
>
> ##########to get all the variables of Cmake
> #GET_CMAKE_PROPERTY(MYVARS VARIABLES)
> #FOREACH(myvar ${MYVARS})
> #    FILE(APPEND ${CMAKE_CURRENT_BINARY_DIR}/AllVariables.txt
> #        "${myvar} -->${${myvar}}<-\n"
> #    )
> #ENDFOREACH(myvar)
>
>
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
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