On Wed, Dec 17, 2008 at 4:06 PM, Jean-Sébastien Guay <[email protected]> wrote: >> Here's my proposal of how to fix this issue. > > I assume all clients who insist on commisioning development projects on > Windows will also be pulled down simultaneously, which might not be such a > great business move... :-)
You wouldn't have any clients if you Windows boxes didn't exist, they would just commission development projects on more sensible patforms. This is why you have to get rid of all Windows boxes at the same time. > In any case, providing both debug and release -dev packages for Windows is > not that big a deal, and we just have to make it clear that developers need > to download both if it can't be made automatic. Any CMake project that uses > FindOSG.cmake already makes sure to link to the debug OSG libs in debug > builds of the application. > > I'm sorry, I just don't see why this is such a big issue now. It's been > known for a long time, and it's why Mike was asked to provide debug binaries > in addition to release ones. The 3rd party packages have always included > both debug and release dependencies. Oh it's not a big issue, I'm just being playful. I've fixing silly compiler warnings all afternoon makes one need a distraction ;-) Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
