Er Urvi :)
 
but while Im still around I will try to ensure you get what is needed, not 
matter what the duck whit says

________________________________

From: [email protected] on behalf of Jason Daly
Sent: Wed 1/28/2009 7:22 PM
To: OpenSceneGraph Submissions
Subject: [osg-submissions] BSP and VTF fixes




Fixes for the bsp and vtf plugins:

Somehow, one of the shaders in the bsp plugin started behaving
incorrectly between the original submission and now.  I suspect it has
to do with a typo in the setup of the shader that was fixed at some
point, or it happened during the recent warnings purge.  In any case, I
had to invert the usage of a parameter in the shader to make it behave
properly again.


The vtf plugin wasn't working in Windows due to OS differences in the
byte-packing of the header structure (on Windows, the big block read was
causing a buffer overrun).  I fixed this by reading the structure from
the file field by field.  It's now happy on both Linux and Windows.

--"J"


<<winmail.dat>>

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