Thanks Jason, changes now merged and submitted to SVN.

On Thu, Jan 29, 2009 at 12:22 AM, Jason Daly <[email protected]> wrote:
>
> Fixes for the bsp and vtf plugins:
>
> Somehow, one of the shaders in the bsp plugin started behaving incorrectly
> between the original submission and now.  I suspect it has to do with a typo
> in the setup of the shader that was fixed at some point, or it happened
> during the recent warnings purge.  In any case, I had to invert the usage of
> a parameter in the shader to make it behave properly again.
>
>
> The vtf plugin wasn't working in Windows due to OS differences in the
> byte-packing of the header structure (on Windows, the big block read was
> causing a buffer overrun).  I fixed this by reading the structure from the
> file field by field.  It's now happy on both Linux and Windows.
>
> --"J"
>
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