Thanks Jason, changes now merged and submitted to SVN.
On Thu, Jan 29, 2009 at 12:22 AM, Jason Daly <[email protected]> wrote: > > Fixes for the bsp and vtf plugins: > > Somehow, one of the shaders in the bsp plugin started behaving incorrectly > between the original submission and now. I suspect it has to do with a typo > in the setup of the shader that was fixed at some point, or it happened > during the recent warnings purge. In any case, I had to invert the usage of > a parameter in the shader to make it behave properly again. > > > The vtf plugin wasn't working in Windows due to OS differences in the > byte-packing of the header structure (on Windows, the big block read was > causing a buffer overrun). I fixed this by reading the structure from the > file field by field. It's now happy on both Linux and Windows. > > --"J" > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
