do sorry wrong mail ________________________________
From: [email protected] on behalf of Tomlinson, Gordon Sent: Wed 1/28/2009 7:56 PM To: OpenSceneGraph Submissions Subject: RE: [osg-submissions] BSP and VTF fixes Er Urvi :) but while Im still around I will try to ensure you get what is needed, not matter what the duck whit says ________________________________ From: [email protected] on behalf of Jason Daly Sent: Wed 1/28/2009 7:22 PM To: OpenSceneGraph Submissions Subject: [osg-submissions] BSP and VTF fixes Fixes for the bsp and vtf plugins: Somehow, one of the shaders in the bsp plugin started behaving incorrectly between the original submission and now. I suspect it has to do with a typo in the setup of the shader that was fixed at some point, or it happened during the recent warnings purge. In any case, I had to invert the usage of a parameter in the shader to make it behave properly again. The vtf plugin wasn't working in Windows due to OS differences in the byte-packing of the header structure (on Windows, the big block read was causing a buffer overrun). I fixed this by reading the structure from the file field by field. It's now happy on both Linux and Windows. --"J"
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