Turns out we are using that (though we are really in need of getting out of 
using SceneView, and maybe we won't need it anymore).

Any idea if there will be a 2.8.1, with various things fixed since?

This is the only one that has caught my eye.  We can bring it in, but would 
like to be at a released version.

We were able to test compiling 2.8 as it was getting ready, but not run it with 
our software.  We may have seen this if we'd had time to do that.  Do we know 
when the problem went into the code?

andy

-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of Robert 
Osfield
Sent: Thursday, February 19, 2009 11:37 AM
To: OpenSceneGraph Submissions
Subject: Re: [osg-submissions] Fix for State::reset() not correctly releasing 
its observee list

Hi Tanguy,

Thanks for the bug fix, now merged and submitted to svn/trunk and OSG-2.8.

My guess is that most end users don't regularly call State::reset() in
their applications, so despite lots of testing prior to the OSG-2.8
release no one crossed this particular usage model. Calling
State::reset() is only really required for cases where you are mixing
external OpenGL code and OSG in single graphics thread.

Robert.

On Tue, Feb 17, 2009 at 3:49 PM, Tanguy Fautre
<[email protected]> wrote:
>
>
> This fixes the OSG crashes reported by
> http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2009-February/023499.html
>
>
>
> It's a one line change against OSG 2.8.0 (see line 196). I've already tested
> the change, and confirmed it's fixing the crashes described above.
>
>
>
> I'm surprised there weren't more crash reports, as this is a relatively
> serious issue.
>
>
>
>
>
> Cheers,
>
>
>
> Tanguy
>
> _______________________________________________
> osg-submissions mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
>
>
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