Hi Stephan, I'm just completing some work for a client, once this is complete I'll get back to merging the submissions backlog and fingers crossed should get to merging your GrpahicsWindowCocoa + QT changes today. As for setting it as default, this does make me a little nervous, but I do understand that need for forcing the issue if other users aren't being pro-active with testing. When I do the code review and merge I'll reflect on the pros and cons of making it the default right away.
Many thanks for your efforts on OSX side. Cheers, Robert. On Mon, Mar 9, 2009 at 10:30 AM, Stephan Maximilian Huber <[email protected]> wrote: > Hi Robert, > > I think I am finished with the implementation of GraphicsWindowCocoa. > Unfortunately nobody from the list tested my changes, but to keep things > moving forward I think the best way is to integrate my changes into > trunk and let people test things out. > > I even would propose to set the standard-implementation in the > CMake-files to Cocoa, so people get forced to use it and in the long > term deprecate the carbon-implementation, as the cocoa-implementation is > cleaner and future-compatible. > > > There's one issue remaining I couldn't fix, but it's only cosmetic: When > resizing windows you'll see some garbage in the window, which get > cleared, when the resize is finished. I think this is because there's no > way to force the rendering while handling an event. > > The cocoa implementation is not feature-complete, using "own windows" is > not implemented yet. But its dead-simple to implement, so others can do > it, if needed. I am running out of time, so I skipped this. > > So, how to move forward? I tried to keep my branch uptodate with trunk, > but there are other submissions from me in this branch: fixes for the > quicktime-plugin so it can handle http / rtsp streams and a proposal for > osgDB::Registry for handling different protocols other than http. (see > my mails from 12. feb 09) > > All the stuff is here: > http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/osg-cocoa-dev > > cheers, > Stephan > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
