Hello Quintijn,

Thanks for merging the changes, I'm glad they are appreciated.

Now committed BTW. I didn't get an answer from Kim about the behavior change for refraction, but I'll assume he doesn't see a problem and if there are further changes to make we'll just make them :-)

It'll be interesting to see if the ocean shader still runs well on older video cards, did you do some testing? One of our targets is GeForce 7 series cards, and I'm wondering if we're close to the limit of number of uniform variables on those cards... (I used to have a 7900GTX but I upgraded just last Friday, bummer :-) )

Thanks again for the submission.

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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