Hello Quintijn,
Thanks for merging the changes, I'm glad they are appreciated.
Now committed BTW. I didn't get an answer from Kim about the behavior change for refraction, but I'll assume he doesn't see a problem and if there are further changes to make we'll just make them :-)
It'll be interesting to see if the ocean shader still runs well on older video cards, did you do some testing? One of our targets is GeForce 7 series cards, and I'm wondering if we're close to the limit of number of uniform variables on those cards... (I used to have a 7900GTX but I upgraded just last Friday, bummer :-) )
Thanks again for the submission. J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
