Hi Nick, I have just checked in the osg::Image/ImageSequence refactor so that a new method osg::Image::requestUpdateCall() is used by the texture classes to know when to attach an update callback and enable the call to Image::update(NodeVisitor*) on each new frame. To get the call to update(NodeVisitor*) you now just need to implement the requestUpdateCall() and return a true. Have a look at osg::ImageSequence header to see this in action.
An svn update will get these changes. Cheers, Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
