Hi Robert, This refactor is a good news, it will be easier to have dynamic images, thanks !
On Thu, Jan 7, 2010 at 1:20 PM, Robert Osfield <[email protected]>wrote: > Hi Nick, > > I have just checked in the osg::Image/ImageSequence refactor so that a > new method osg::Image::requestUpdateCall() is used by the texture > classes to know when to attach an update callback and enable the call > to Image::update(NodeVisitor*) on each new frame. To get the call to > update(NodeVisitor*) you now just need to implement the > requestUpdateCall() and return a true. Have a look at > osg::ImageSequence header to see this in action. > > An svn update will get these changes. > > Cheers, > Robert. > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > -- Serge Lages http://www.tharsis-software.com
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