I agree with Chuck. Building for 64-bit architecture is more important than
keeping backward compatibility. Those who depend on quicktime can always
compile their app 32-bit until a 64-bit movie plugin is developed.

-Eric

On Thu, Sep 9, 2010 at 12:52 PM, Robert Osfield <[email protected]>wrote:

> Hi OSX dev's,
>
> Any more thoughts beyond Chuck's?  I would like to settle upon a
> policy going forward.
>
> Cheers,
> Robert.
>
> On Tue, Aug 24, 2010 at 7:35 PM, Chuck Seberino <[email protected]>
> wrote:
> > Robert,
> >
> > I vote for changing the default to be 64-bit centric.  Eventually some
> QuickTime items (movie) can be shifted to use the QuickTime Kit api, which
> uses objC and supports 64-bit.  I build fat binaries (i386 and x86_64), so a
> multi-arch solution is important to me.
> >
> > Thanks
> > Chuck
> >
> >
> > On Aug 16, 2010, at 7:35 AM, Robert Osfield wrote:
> >
> >> Hi Guys,
> >>
> >> I think we need a discussion on what to do about 32bit/64bit/ImageIO
> >> etc. under OSX.  Personally I'd like all 32bit and 64bit builds to be
> >> the same - ideally with everything fully functional, but we might need
> >> to compromise on this w.r.t Quicktime etc.
> >>
> >> Would it be a reasonable time to default to using Cocoa in osgViewer,
> >> and dropping Quicktime under the default build?
> >>
> >> Robert.
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