Hi all,

+1 to use 64-bit + ImageIO by default. Cheers.

2010/9/10 Mathieu Marache <[email protected]>

> I second that. 64-bit should be the only default target with ImageIO
> support from now on.
>
> Mathieu
>
> Le 9 sept. 2010 à 22:24, Eric Sokolowsky a écrit :
>
> > I agree with Chuck. Building for 64-bit architecture is more important
> than keeping backward compatibility. Those who depend on quicktime can
> always compile their app 32-bit until a 64-bit movie plugin is developed.
> >
> > -Eric
> >
> > On Thu, Sep 9, 2010 at 12:52 PM, Robert Osfield <
> [email protected]> wrote:
> > Hi OSX dev's,
> >
> > Any more thoughts beyond Chuck's?  I would like to settle upon a
> > policy going forward.
> >
> > Cheers,
> > Robert.
> >
> > On Tue, Aug 24, 2010 at 7:35 PM, Chuck Seberino <[email protected]>
> wrote:
> > > Robert,
> > >
> > > I vote for changing the default to be 64-bit centric.  Eventually some
> QuickTime items (movie) can be shifted to use the QuickTime Kit api, which
> uses objC and supports 64-bit.  I build fat binaries (i386 and x86_64), so a
> multi-arch solution is important to me.
> > >
> > > Thanks
> > > Chuck
> > >
> > >
> > > On Aug 16, 2010, at 7:35 AM, Robert Osfield wrote:
> > >
> > >> Hi Guys,
> > >>
> > >> I think we need a discussion on what to do about 32bit/64bit/ImageIO
> > >> etc. under OSX.  Personally I'd like all 32bit and 64bit builds to be
> > >> the same - ideally with everything fully functional, but we might need
> > >> to compromise on this w.r.t Quicktime etc.
> > >>
> > >> Would it be a reasonable time to default to using Cocoa in osgViewer,
> > >> and dropping Quicktime under the default build?
> > >>
> > >> Robert.
> > >> _______________________________________________
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> > >>
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> > >
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>
> Mathieu
>
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-- 
Jordi Torres Fabra

gvSIG 3D blog
http://gvsig3d.blogspot.com
Instituto de Automática e Informática Industrial
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