Thanks Martin, fix merged and submitted to svn/trunk.

On Thu, Nov 25, 2010 at 2:18 PM, Martin Beck
<[email protected]> wrote:
> Hi Robert,
>
> recently we noticed a little mistake for 3DS files using instances of the 
> same meshs: Every groupnode gets the same name instead of the (correct) 
> instance name of the object. The fix only consists of two additional lines 
> which check whether an instance_name is given for the object and then uses 
> this one instead of the node name.
>
> Thank you!
>
> Cheers,
> Martin
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=34085#34085
>
>
>
>
> Attachments:
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>
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