On Mon, Nov 29, 2010 at 11:42 AM, Robert Osfield <[email protected]>wrote:
> Hi Alex, > > On Mon, Nov 29, 2010 at 10:22 AM, Alexander Irion > <[email protected]> wrote: > > another question to the IncrementalCompileOperations: I did some local > adaptions in it to ensure a flawless constant frame rate on my system. > > > > 1. > > > > First is to take the estimated compile time into account, whether an > object can be compiled in this frame or not. Now, I saw that you began to > add something similiar, but it's not yet used as a criteria for the loop. > Will this be added? > > Yes, I'll be adding the estimated time to compile into account. First > I need to get a reliable time estimation, in my own tests the results > have been rather surprising and not amenable to the straight forward > time estimation model I've used in initial testing. > You might want to look at the new GPU timer query support to get timing info for the incremental compilation operations. This would be useful both for getting an accurate estimate of compile times and for adding this statistic to the statistics graph. Tim
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