Hi Ruan,

Do you realize you've posted three times now?

Robert.

On Wed, Mar 16, 2011 at 2:06 PM, Ryan Pavlik <[email protected]> wrote:
> All,
> I've made improvements on the OSG 2.8 branch that improve the model
> conversion process.  First, I fixed a minor typo in the help for osgconv.
>  Second, I've made changes to the texture exporter in the .osg plugin so
> that it creates a new directory for exported textures and uses relative
> paths to these textures in the produced OSG file when the existing option
> "OutputTextureFiles" is specified.
> I have forked the Github mirror of the OSG subversion repository, and made
> the changes based on the latest 2.8 branch.  The changes for this fix are
> available for review here:
> https://github.com/rpavlik/osg/compare/OpenSceneGraph-2.8...improve-osgconv
> --
> Ryan Pavlik
> HCI Graduate Student
> Virtual Reality Applications Center
> Iowa State University
>
> [email protected]
> http://academic.cleardefinition.com
> Internal VRAC/HCI Site: http://tinyurl.com/rpavlik
>
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>
>
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