Hi Ruan, Do you realize you've posted three times now?
Robert. On Wed, Mar 16, 2011 at 2:06 PM, Ryan Pavlik <[email protected]> wrote: > All, > I've made improvements on the OSG 2.8 branch that improve the model > conversion process. First, I fixed a minor typo in the help for osgconv. > Second, I've made changes to the texture exporter in the .osg plugin so > that it creates a new directory for exported textures and uses relative > paths to these textures in the produced OSG file when the existing option > "OutputTextureFiles" is specified. > I have forked the Github mirror of the OSG subversion repository, and made > the changes based on the latest 2.8 branch. The changes for this fix are > available for review here: > https://github.com/rpavlik/osg/compare/OpenSceneGraph-2.8...improve-osgconv > -- > Ryan Pavlik > HCI Graduate Student > Virtual Reality Applications Center > Iowa State University > > [email protected] > http://academic.cleardefinition.com > Internal VRAC/HCI Site: http://tinyurl.com/rpavlik > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
