Any chance this and the other patches I submitted could make it in to 2.8.4?
Ryan On Wed, Mar 16, 2011 at 9:52 AM, Robert Osfield <[email protected]>wrote: > Hi Ryan, > > Sorry I was speed reading and saw similarities and assumed that they > were just reposts. > > Robert. > > On Wed, Mar 16, 2011 at 2:12 PM, Ryan Pavlik <[email protected]> wrote: > > Robert, > > Yes - I posted each set of patches in a separate email since they are > > logically separate and any discussion on them would also be separate. > While > > the email text is similar (they were all about changes to the 2.8 branch > > which I've posted as topic branches on github), the changes are actually > all > > unrelated. > > Apologies if this isn't the norm on this list - I've gotten negative > > feedback when putting more than one patch in an email on other lists, > hence > > the multiple emails. I sent them all at nearly the same time because I > > hadn't gotten around to sending them earlier. > > Thanks! > > Ryan > > > > On Wed, Mar 16, 2011 at 9:09 AM, Robert Osfield < > [email protected]> > > wrote: > >> > >> Hi Ruan, > >> > >> Do you realize you've posted three times now? > >> > >> Robert. > >> > >> On Wed, Mar 16, 2011 at 2:06 PM, Ryan Pavlik <[email protected]> > wrote: > >> > All, > >> > I've made improvements on the OSG 2.8 branch that improve the model > >> > conversion process. First, I fixed a minor typo in the help for > >> > osgconv. > >> > Second, I've made changes to the texture exporter in the .osg plugin > so > >> > that it creates a new directory for exported textures and uses > relative > >> > paths to these textures in the produced OSG file when the existing > >> > option > >> > "OutputTextureFiles" is specified. > >> > I have forked the Github mirror of the OSG subversion repository, and > >> > made > >> > the changes based on the latest 2.8 branch. The changes for this fix > >> > are > >> > available for review here: > >> > > >> > > https://github.com/rpavlik/osg/compare/OpenSceneGraph-2.8...improve-osgconv > >> > -- > >> > Ryan Pavlik > >> > HCI Graduate Student > >> > Virtual Reality Applications Center > >> > Iowa State University > >> > > >> > [email protected] > >> > http://academic.cleardefinition.com > >> > Internal VRAC/HCI Site: http://tinyurl.com/rpavlik > >> > > >> > _______________________________________________ > >> > osg-submissions mailing list > >> > [email protected] > >> > > >> > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > >> > > >> > > >> _______________________________________________ > >> osg-submissions mailing list > >> [email protected] > >> > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > > > > > > > -- > > Ryan Pavlik > > HCI Graduate Student > > Virtual Reality Applications Center > > Iowa State University > > > > [email protected] > > http://academic.cleardefinition.com > > Internal VRAC/HCI Site: http://tinyurl.com/rpavlik > > > -- Ryan Pavlik HCI Graduate Student Virtual Reality Applications Center Iowa State University [email protected] http://academic.cleardefinition.com Internal VRAC/HCI Site: http://tinyurl.com/rpavlik
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