Any chance this and the other patches I submitted could make it in to 2.8.4?

Ryan

On Wed, Mar 16, 2011 at 9:52 AM, Robert Osfield <[email protected]>wrote:

> Hi Ryan,
>
> Sorry I was speed reading and saw similarities and assumed that they
> were just reposts.
>
> Robert.
>
> On Wed, Mar 16, 2011 at 2:12 PM, Ryan Pavlik <[email protected]> wrote:
> > Robert,
> > Yes - I posted each set of patches in a separate email since they are
> > logically separate and any discussion on them would also be separate.
>  While
> > the email text is similar (they were all about changes to the 2.8 branch
> > which I've posted as topic branches on github), the changes are actually
> all
> > unrelated.
> > Apologies if this isn't the norm on this list - I've gotten negative
> > feedback when putting more than one patch in an email on other lists,
> hence
> > the multiple emails. I sent them all at nearly the same time because I
> > hadn't gotten around to sending them earlier.
> > Thanks!
> > Ryan
> >
> > On Wed, Mar 16, 2011 at 9:09 AM, Robert Osfield <
> [email protected]>
> > wrote:
> >>
> >> Hi Ruan,
> >>
> >> Do you realize you've posted three times now?
> >>
> >> Robert.
> >>
> >> On Wed, Mar 16, 2011 at 2:06 PM, Ryan Pavlik <[email protected]>
> wrote:
> >> > All,
> >> > I've made improvements on the OSG 2.8 branch that improve the model
> >> > conversion process.  First, I fixed a minor typo in the help for
> >> > osgconv.
> >> >  Second, I've made changes to the texture exporter in the .osg plugin
> so
> >> > that it creates a new directory for exported textures and uses
> relative
> >> > paths to these textures in the produced OSG file when the existing
> >> > option
> >> > "OutputTextureFiles" is specified.
> >> > I have forked the Github mirror of the OSG subversion repository, and
> >> > made
> >> > the changes based on the latest 2.8 branch.  The changes for this fix
> >> > are
> >> > available for review here:
> >> >
> >> >
> https://github.com/rpavlik/osg/compare/OpenSceneGraph-2.8...improve-osgconv
> >> > --
> >> > Ryan Pavlik
> >> > HCI Graduate Student
> >> > Virtual Reality Applications Center
> >> > Iowa State University
> >> >
> >> > [email protected]
> >> > http://academic.cleardefinition.com
> >> > Internal VRAC/HCI Site: http://tinyurl.com/rpavlik
> >> >
> >> > _______________________________________________
> >> > osg-submissions mailing list
> >> > [email protected]
> >> >
> >> >
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
> >> >
> >> >
> >> _______________________________________________
> >> osg-submissions mailing list
> >> [email protected]
> >>
> >>
> http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
> >
> >
> >
> > --
> > Ryan Pavlik
> > HCI Graduate Student
> > Virtual Reality Applications Center
> > Iowa State University
> >
> > [email protected]
> > http://academic.cleardefinition.com
> > Internal VRAC/HCI Site: http://tinyurl.com/rpavlik
> >
>



-- 
Ryan Pavlik
HCI Graduate Student
Virtual Reality Applications Center
Iowa State University

[email protected]
http://academic.cleardefinition.com
Internal VRAC/HCI Site: http://tinyurl.com/rpavlik
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