Hi Robert, Happy to see the submission now suits OSG Core! Thank you for reviewing and integration.
Well I recently updated OSG, and found FBX 2011.3.1 was not compiling anymore. I did not check anything an directly upgraded to 2012.1. I have no warnings under Win32 MSVC 9 (2008). Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- "Robert Osfield" <[email protected]> a écrit : > Hi Sukender, > > On Mon, May 9, 2011 at 2:46 PM, Sukender <[email protected]> wrote: > > As suggested, here is the modified helper to write > images/shaders/vegetables. > > Please note that I did not find better than a dynamic_cast to detect > if passed object is an image, shader, or whatever. If you don't find > better too, maybe the unique "write" method should be split into > writeImage, writeShader, etc.? > > > > Also find the modified FBX plugin. The DAE will be submitted soon. > > > > Please review and tell me what you think about it. > > What I think? Most excellent ;-) > > I have now merged and changes, as two submissions, one for the osgDB > changes and one for fbx plugin changes. > > BTW, I just built the fbx plugin under Linux and get lots and lots of > warnings. Do you see lots of warnigns under Windows? > > Robert. > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
