Hi Robert,

Happy to see the submission now suits OSG Core! Thank you for reviewing and 
integration.

Well I recently updated OSG, and found FBX 2011.3.1 was not compiling anymore. 
I did not check anything an directly upgraded to 2012.1. I have no warnings 
under Win32 MSVC 9 (2008).

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Robert Osfield" <[email protected]> a écrit :

> Hi Sukender,
> 
> On Mon, May 9, 2011 at 2:46 PM, Sukender <[email protected]> wrote:
> > As suggested, here is the modified helper to write
> images/shaders/vegetables.
> > Please note that I did not find better than a dynamic_cast to detect
> if passed object is an image, shader, or whatever. If you don't find
> better too, maybe the unique "write" method should be split into
> writeImage, writeShader, etc.?
> >
> > Also find the modified FBX plugin. The DAE will be submitted soon.
> >
> > Please review and tell me what you think about it.
> 
> What I think?  Most excellent ;-)
> 
> I have now merged and changes, as two submissions, one for the osgDB
> changes and one for fbx plugin changes.
> 
> BTW, I just built the fbx plugin under Linux and get lots and lots of
> warnings.  Do you see lots of warnigns under Windows?
> 
> Robert.
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