Hi John, Good to see the Qt integration improved. Just what to know: is the multithreading problem under Linux solved now? I'm confused by it for a long time. :-)
Thanks, Wang Rui 2011/5/14 PC John <[email protected]>: > Hi Robert, > > I have improved GraphicsWindowQt: > > - renamed osgQt::GraphWidget to osgQt::GLWidget > as it better fits to Qt naming (osgQt::GLWidget is derived from QGLWidget > while recent GraphWidget... it is unclear, maybe QGraphicsView, > QGraphicsScene,....) > - added the code to properly manage ON_DEMAND rendering scheme > (involves osgQt::setViewer() and internal HeartBeat class) > - added forward key events functionality. It allows to not eat the key events > by GLWidget, but it forwards them to Qt processing as well. > - destroying GLWidget before GraphicsWindowQt and vice versa does not crash > the application > - it is possible to request particular QGLFormat in GLWidget constructor > - added QtWindowingSystem class > - multithread OSG rendering improvements/fixes > > John > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
