Hi Wang Rui, I am using Qt 4.7.2 (Ubuntu 11.04) for about two weeks while I was using Ubuntu 10.10 before. Not sure about Ubuntu 10.10 Qt version, it was probably 4.7.1, or 4.7.0.
I tested the same on Windows 7 and Qt 4.6.3 and I found much less problems. At least, I was able to stop and restart threads. (using GeForce GTX 260). > I haven't tested your submission but hope it could solve the weird > problem this time. At least, CullDrawThreadPerContext does not produce any warning on my Linux and Windows. If Robert commits the submission and you still see some problems on your side, you may drop me an email. Cheers, John > ------------ Original message ------------ > From: Wang Rui <[email protected]> > Subject: Re: [osg-submissions] improved osgQt::GraphicsWindowQt > Date: 15. 5. 2011 02:35:50 > ---------------------------------------- > Hi John, > > 2011/5/14 PC John <[email protected]>: > > multithreading is stable on my ubuntu 11.04, Radeon 5470. More precisely, > > just CullDrawThreadPerContext. > > What version of Qt are you using? In fact Robert and I both met the > multiplethreading problem under Linux, which directly made the program > crashed. I'm using Qt 4.6.2 on Ubuntu 10.08 and NVIDIA 9600GT. Qt 4.7 > makes it a little different as the osgviewerQt program could work with > some runtime warnings indicating that Qt's makeCurrent() failed. I > haven't tested your submission but hope it could solve the weird > problem this time. > > Cheers, > > Wang Rui > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph > .org _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
