Hi Robert, holding it back until 3.0.1 is ok.
About the changes: I agree, the documentation should be improved... I did not document the callback because I only untderstand the basic idea - currently I'm not familiar with the pager topic. Regarding the height of terrain calculation: I think it is calculated the other way around: The calculated intersection point represents the height of terrain. The height above terrain is calculated by the distance from the passed test point to the intersection point aka height of terrain. Therefore the additional computation is only the calculation of the height in case of an existing ellipsoid model. In my optionen it is better to store the calculated hot to be directly usable instead of calculating hot via calculating hat which is internally calculated via hot. I don't know how oftern other developers use hot, but in my case hot is even more important than hat because I use it to place objects correctly on the ground. Often I read in the forum questions regarding hat/hot, so my primary goal is to provide an easy to use class for hat and hot, with and without pagin in the highest LOD. Your thoughts? Cheers, Torben P.S.: I hope you had some recreative days with your family :) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41432#41432 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
