Oops, forgot to mention: the buglet is only noticeable when ON_DEMAND rendering is requested.
On 10/31/2011 02:30 AM, Tamer Fahmy wrote: > Hi all, > > attached is a fix for a little buglet in src/osgGA/OrbitManipulator.cpp > (against rev 12292). > > Currently issuing a mouse scroll DOWN event would stop updating > animations in progress. > > The fix consists of changing the line > us.requestContinuousUpdate( false ); > to: > us.requestContinuousUpdate( isAnimating() || _thrown ); > > in OrbitManipulator::handleMouseWheel() as has been done for the > GUIEventAdapter::SCROLL_UP case a couple of lines earlier or in > src/osgGA/FirstPersonManipulator.cpp. > > Thanks, > tamer. > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
