Thansk Tamer, fix now merged and submitted to svn/trunk. Cheers, Robert.
On 31 October 2011 01:30, Tamer Fahmy <[email protected]> wrote: > Hi all, > > attached is a fix for a little buglet in src/osgGA/OrbitManipulator.cpp > (against rev 12292). > > Currently issuing a mouse scroll DOWN event would stop updating > animations in progress. > > The fix consists of changing the line > us.requestContinuousUpdate( false ); > to: > us.requestContinuousUpdate( isAnimating() || _thrown ); > > in OrbitManipulator::handleMouseWheel() as has been done for the > GUIEventAdapter::SCROLL_UP case a couple of lines earlier or in > src/osgGA/FirstPersonManipulator.cpp. > > Thanks, > tamer. > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
