Thansk Tamer, fix now merged and submitted to svn/trunk.  Cheers, Robert.

On 31 October 2011 01:30, Tamer Fahmy <[email protected]> wrote:
> Hi all,
>
> attached is a fix for a little buglet in src/osgGA/OrbitManipulator.cpp
> (against rev 12292).
>
> Currently issuing a mouse scroll DOWN event would stop updating
> animations in progress.
>
> The fix consists of changing the line
>  us.requestContinuousUpdate( false );
> to:
>  us.requestContinuousUpdate( isAnimating() || _thrown );
>
> in OrbitManipulator::handleMouseWheel() as has been done for the
> GUIEventAdapter::SCROLL_UP case a couple of lines earlier or in
> src/osgGA/FirstPersonManipulator.cpp.
>
> Thanks,
>  tamer.
>
>
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