Same here 2012/4/16 Tassilo Glander <[email protected]>
> Hi, > > the new uniforms broke built for GLES2 (Samplers 1D, 3D are not defined in > gles2/gl.h) > I encapsulated all occurrences in Uniform and Uniform.cpp with if defines, > like : > > [code] > #if !defined(OSG_GLES1_AVAILABLE) && !defined(OSG_GLES2_AVAILABLE) > case SAMPLER_1D_SHADOW: > case SAMPLER_2D_SHADOW: > case SAMPLER_1D_ARRAY: > #endif > [/code] > > Thank you! > > Cheers, > Tassilo > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=47074#47074 > > > > > Attachments: > http://forum.openscenegraph.org//files/uniform_gles_fix_398.zip > > > _______________________________________________ > osg-submissions mailing list > [email protected] > > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org >
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