Hi David,
I have updated to the latest NVidia drivers and the osgatomiccounter example works fine, but... unfortunately the NVidia driver screws up the rendering of my browser. I'm curious why performance is so low - I'm guessing the read-back in AdaptNumPixelUnfiform callback is the culprit. One thing we will need to add is a check in the osgatomiccounter example that emits and warning if OpenGL 4.2 isn't available so that others don't get caught by assuming that it'll be available more widely. Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
