Hi, Aaron Little addition: you forget to add gl2ext->glBindVertexArray(0); after gl2ext->glDrawTransformFeedback(GL_TRIANGLES, FeedbackName); to view over models. So example worked perfectly on GL2 path but when I try to use GL3 all messed up when I try to use osg_ModelViewProjectionMatrix and load another simple model line cessna.osg.
Thank you! Cheers, Roman ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=51305#51305 _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
