2013/2/12 Jordi Torres <[email protected]>

>
>
> 2013/2/12 Jan Ciger <[email protected]>
>
>>
>>
>> On Tue, Feb 12, 2013 at 4:42 PM, Robert Osfield <[email protected]
>> > wrote:
>>
>>> Hi Jordi,
>>>
>>> Thanks for the fix, now merged and submitted to svn/trunk.  As for the
>>> x86/Android bug with __BYTE_ORDER not being defined, I'll defer to
>>> others to test and provide a fix if it's required as I don't want to
>>> guess at what might be required and not be able to test it.
>>>
>>>
>> ARM can be generally either big or little endian, but Android is little
>> endian. So it likely needs to be defined somewhere for the library.
>>
>>
> Hi Jan, I think Android is not little endian, it depends on the platform
> you are running it (Despite the fact that the vast majority of the devices
> are little endian). Take a look to the _types.h file in the NDK. If any
> loader  is dependent on the platform endianness then the __BYTE_ORDER macro
> must be used.
>
>
Sorry I meant the file sys/endian.h


> Cheers.
>
>
>> Jan
>>
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>
>
> --
> Jordi Torres Fabra
>
> gvSIG 3D blog
> http://gvsig3d.blogspot.com
>
>


-- 
Jordi Torres Fabra

gvSIG 3D blog
http://gvsig3d.blogspot.com
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