Robert, the changes on Uniform.cpp in that revision the changes in the Uniform.cpp moving the static variables from the scope of function getNameID to global scope break the static initialization in Android. This is very similar to the previous bug we had with the changes in Scene.cpp so i presume this will break every static compilation not just the Android one.
Thanks for all.
_______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
