Hi all,

Not sure about that, but maybe this issue is (at least partialy) solved by the 
use of more ArrayDispatchers, preserving both the type and the "normalise" 
flags, as submitted here :

- old submission (not up-to-date) : 
http://forum.openscenegraph.org/viewtopic.php?p=52849#52849

- new submission (up-to-date) : https://github.com/openscenegraph/osg/pull/10



Thank you!

Cheers,
Aurelien

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=54333#54333





_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to