Hi Aurelien,

I just searched my archives and found a 6 year old submission from Art
Tevs on support for integer textures that included Vec4i
implementation, this part of his submission I didn't merge as it
didn't directly have any general use at the time, as I felt then it
was "because we might need it sometime in the future" rather than
"something we need right now and have a direct use of", as I've tried
to keep the OSG API minimal and complete this didn't at the time fit
this bill.  Now time has moved on a shaders/vertex attributes etc.
have become core to our daily usage perhaps it's time to merge!

Robert.
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