HI Aurelien, On 3 June 2013 12:56, Aurelien Albert <[email protected]> wrote: > Ok, I'm trying to do this today, but maybe tomorrow.
Thanks. I've now checked in the serializer support for Vec4i and the other new classes. I expect you'll want to just stick to something similar to your original serializer code as RGBA01 are more human readable than seemingly random 0x values from the gl.h for the GL_RED etc. Cheers, Robert. _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
