Hi Aurelien,

I am just trawling through my osg-submissions inbox and did a quick
review of your normalize changes and now that osg::Array has the
normalize parameter the exact implementation can change to take
advantage of this.  One element that would need considering if what
happens to the normalize value for Geometry::setColorArray() as
currently it doesn't force the Array::Normalize value to true, rather
just relies upon the hardwired GL_TRUE from in osg::State:setColor*().
 Should the Array::Normalize be ignored for color arrays?  Should we
automatically set the Array::Normalize to true when we do a
Geometry::setColorArray(..)?

Thoughts?
Robert.
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