On 7 August 2013 12:17, Daniel Schmid <[email protected]> wrote:
> What it the current state of this issue? I'm looking forward to use overall 
> binding for vertex attributes. It will heavily reduce the amount of data I 
> have to send to my GPU for my current project...

There were several topics correded in this osg-submissions thread.  As
far as I'm aware all the issues are resolved and part of OSG-3.2.

Robert.
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