> Sorry for the slow turnaround on review.  I've just had a quick once
> over your code, but haven't compiled and tested it yet.  Is there a
> reason why your myosgoit shouldn't just replace osgoit?
>

I have no objections to replace osgoit with this. My code slightly
complicates the original osgoit code as it performs some depth map blits
across FBO's and includes an additional GLSL based geometry (the heatmap
example).

The new may be somewhat more useful in actual projects though.

Christian
_______________________________________________
osg-submissions mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org

Reply via email to