Thanks Aurelien, the get method is inline so won't change the ABI so I have gone ahead and merged with svn/trunk and the OSG-3.2 branch.
On 24 July 2013 08:38, Aurelien Albert <[email protected]> wrote: > Hi, > > Here is the code to get access to OpenGL handle of an osg::FrameBufferObject > > This submission is linked to this topic : > http://forum.openscenegraph.org/viewtopic.php?t=12530 > > (but can be merged as an independant submission) > > > Thank you! > > Cheers, > Aurelien > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=55407#55407 > > > > > _______________________________________________ > osg-submissions mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org > _______________________________________________ osg-submissions mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-submissions-openscenegraph.org
